#include "Config.h"

namespace config {

Config::Config() {
}

Config::~Config() {
}

Config *Config::getInstance() {
	if ( !_instance ) {
		_instance = new Config();
	}
	return _instance;
}

char* Config::getString(const char *key, char* deflt, bool required) {
	return deflt;
}

std::string Config::getStdString(const char *key, std::string deflt, bool required) {
	return deflt;
}

int Config::getInt(const char *key, int deflt, bool required) {
	return deflt;
}

float Config::getFloat(const char *key, float deflt, bool required) {
	return deflt;
}

double Config::getDouble(const char *key, double deflt, bool required) {
	return deflt;
}

}

